The entire Battle of Twilight Gap was a huge push by the many Fallen Houses to take the City and the Traveller.They scrounge in humanity's ruins, fighting Guardians and other alien life mostly just to stay alive. Skolas indicates that the entire reason why the Fallen fight humanity and hate them so much is because humans denied them access to the Traveler, which they believed could save them.and all because they simply cannot bring themselves to cooperate with anyone else. Every subsequent attempt to claw out a place in the solar system has led to even worse disasters: Kells and Archons killed, Primes destroyed, Ether running out, the remnants of their civilization spiraling further into ruin. The Battle of Twilight Gap happened because they wanted to reclaim the Traveler and avoid extinction, but they were denied by the Guardians, who they believe are hoarding the Traveler for themselves. Then the Whirlwind came (we're not sure what it entailed, but we have a good idea on who caused it), the Traveler left them, and their civilization fell, and ever since they've been forced to scavenge for scraps in the wilderness just to survive. They used to have a powerful, noble civilization, every need granted by the Traveler, which they worshiped as the "Great Machine". Alas, Poor Villain: Some of the Grimoire cards from Variks's perspective present the Fallen as this.We post Dev updates on a monthly basis, along with in-game events and Discord Stage AMA’s. “Since our release into Early Access, we’ve been very focused on maintaining regular touchpoints with our community of passionate players. How are you planning on involving the Community in your development process? We offer cosmetic items, character unlocks, and Season Passes through the in-game Shop, but these are optional purchases.” Anyone can jump in at any time, free of charge. “Scavengers is, and always will be, a free-to-play title. Will the game be priced differently during and after Early Access? We'll also be collecting more direct feedback and engagement through Game Nights (playing Scavengers with us), more ‘Dunk the Dev’ sessions, Discord Stage events (where you’ll get a chance to talk directly to us) and hopefully, future livestreams and AMAs.” We’ll be revealing more details about this in the weeks ahead. While we can’t give you specifics on what that entails, we can tell you right now that we’re striving to make matches feel less repetitive, and give you a more dynamic experience every time you hit the snow. “We’re making big changes to the core mode in Scavengers, and that’s why we need to focus our attention on getting it just right. What is the current state of the Early Access version? We've completed our server wipe, so all progression is yours. “Our two focuses for Early Access are to continue expanding our progression and engagement systems - in addition to balancing and optimizing the game. How is the full version planned to differ from the Early Access version? Until we reach that point, the game will stay in Early Access.” Instead, our team is focused on making the best game possible. We will continue to keep the community updated on our progress as we work towards crossing the finish line. We’re always heartened to hear from people that are as passionate about the game as we are. Since we released into Early Access in April 2021, we’ve had some really great feedback from our players about the game - what’s fun, what’s frustrating, and what’s confusing. The game will continue to be in Early Access during this period until the development is completed.”Īpproximately how long will this game be in Early Access? “Scavengers is still in development for some of its core concepts.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |